Ability Score Increase. Your Strength score increases by 2 and your Dexterity score increases by 1.
Age. Gnolls reach adulthood by the age of 5 and live to around 30.
Alignment. Gnolls are usually chaotic neutral or evil, though there are exceptions.
Size. Most gnolls are over 7 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Bite. You are proficient with your bite attack, which is a melee weapon that deals 1d6 piercing damage plus your strength modifier.
Rampage. When you reduce a creature to 0 hit points with a melee attack on your turn, you may use a bonus action to move up to half your speed and make a bite attack.
Carrion Eater. You may eat almost any organic material to survive, and have advantage on saving throws against disease.
Pack Tactics. You have advantage on an attack roll against a creature if at least one of your gnoll allies is within 5 feet of the creature and the ally isn’t incapacitated.